#108091: "Skeleton did more damage than he possibly could"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• 何をしたいか、何をしたか、何が起きたかを説明してください
Yes. At the skeleton's first attack.
• あなたのブラウザは何ですか?
Google Chrome v120
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • あなたのブラウザは何ですか?
Google Chrome v120
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • あなたのブラウザは何ですか?
Google Chrome v120
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • あなたのブラウザは何ですか?
Google Chrome v120
-
• BGAで正しく実装されていないルールはどの部分ですか?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
Yes. At the skeleton's first attack.
• あなたのブラウザは何ですか?
Google Chrome v120
-
• やりたかったゲームアクションは何ですか?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• このゲームアクションを引き起こす為に何を試みましたか?
Yes. At the skeleton's first attack.
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v120
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
Yes. At the skeleton's first attack.
• あなたのブラウザは何ですか?
Google Chrome v120
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • あなたのブラウザは何ですか?
Google Chrome v120
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • あなたのブラウザは何ですか?
Google Chrome v120
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Skeleton has a damage of 8. On the very first round of the game we were 3 guards on peril 3. The damage should've been divided by 3 rounded down, so 2 each. Minus the armor. INSTEAD we got hit for 4 damage each, but commander had armor so he only received 3.
Major glitch!!!
Sensei did illusions at lvl 1. So it didnt split the damage but it looks like it made the enemy stronger! • あなたのブラウザは何ですか?
Google Chrome v120
報告履歴
What happens is that the sensei's illusion lvl 1 says "the monster will divide his damage as if there were 2 guards on each peril" but since we manage to being 3 of us on peril 3, it should just divide the damage instead 3, but this looks like its overridden by the illusion.
So illusion is forcing the game to deal damage equal to half the skeleton's damage to EVERYONE on the highest peril, instead of dividing by 3 and round down.
Level-1 Create Illusion is intentionally situational. Used when a single player is being attacked, it halves the incoming damage - quite a powerful effect. But if used when two or more players are being attacked, it can be useless or detrimental. In the narrative, you could imagine a skillfully-used illusion causing the monster to slash at empty air or a brick wall, but a poorly-used illusion might goad the monster into swinging harder or accidentally guide it to other players' throats.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
