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スルー・ジ・エイジズ(Through the Ages)の報告
#10771: ""Declaration of Independence" might be automatic if the player has only one colony to lose."
どういった内容ですか?
どうしましたか?以下から選んでください
提案:次項がゲームを大きく改善すると思われる
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Firefox 61.0.2 (64-bit)
報告履歴
DJAnt1 • バグは未だ開発者によって再現できていません:
2018年 8月20日 17:53 •
2024年 1月18日 6:04 • SPECIALLY when playing a turn-based game:
In "Through the Ages" players are constantly required to make a choice out of their turns, when other player's political action triggers an event that asks for input from all players.
However, some events might have an automated function, for instance: the event "Declaration of Independence" requires the weakest player to choose a colony to lose.
At this moment, the player who took the political action that triggered the "Declaration" has been waiting hours (in itself this is to be expected in a turn-based game) for player X to "choose" a colony among... the only colony X's got. This is slowing down the game unnecessarily
It is arguably important to let player X now that he's lost a colony, and why. I am not sure if a message in red could be implemented or if it is enough for the event to be mentioned in the sidebar, but automating this event (and perhaps some others) could help to make the (turn-based) game faster.
In "Through the Ages" players are constantly required to make a choice out of their turns, when other player's political action triggers an event that asks for input from all players.
However, some events might have an automated function, for instance: the event "Declaration of Independence" requires the weakest player to choose a colony to lose.
At this moment, the player who took the political action that triggered the "Declaration" has been waiting hours (in itself this is to be expected in a turn-based game) for player X to "choose" a colony among... the only colony X's got. This is slowing down the game unnecessarily
It is arguably important to let player X now that he's lost a colony, and why. I am not sure if a message in red could be implemented or if it is enough for the event to be mentioned in the sidebar, but automating this event (and perhaps some others) could help to make the (turn-based) game faster.
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