#105378: "Number player order for all players "
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
詳細
-
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Safari v17.1
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • あなたのブラウザは何ですか?
Safari v17.1
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • あなたのブラウザは何ですか?
Safari v17.1
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • あなたのブラウザは何ですか?
Safari v17.1
-
• BGAで正しく実装されていないルールはどの部分ですか?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Safari v17.1
-
• やりたかったゲームアクションは何ですか?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• このゲームアクションを引き起こす為に何を試みましたか?
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Safari v17.1
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Safari v17.1
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • あなたのブラウザは何ですか?
Safari v17.1
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • あなたのブラウザは何ですか?
Safari v17.1
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • あなたのブラウザは何ですか?
Safari v17.1
報告履歴
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
