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ミュータント・クロップス(Mutant Crops)の報告
#100977: "Make activated abilities easier to see"
implemented: この提案は実行されました
2
どういった内容ですか?
どうしましたか?以下から選んでください
提案:次項がゲームを大きく改善すると思われる
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Currently, when a crop card is watered or fed, a token is placed on the card. But this token is exactly the same as the icon on the card, in exactly the same orientation, except slightly bigger and slightly shadowed. At a real table, this would probably be easier to see, but in an online implementation (with a straight top-down view), it can be hard to spot without looking carefully. (I have a big monitor - I can't imagine what it's like on a phone screen.)
The simplest solution I can think of would be to make the tokens solid colors (removing the icon).
Alternatively, maybe adding an additional mark on top of the token (like a big checkmark) would work.
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alexsim • この提案はまだ開発者によって解析されていません:
2023年10月11日 1:05 • I think the ideal solution would be to change the size and shape of the covering token (something like a gold rectangle showing the points ( "[ $4 ]" )), but it might be a lot of work to create and orient these new artifacts.
hymnal • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2023年10月13日 20:20 • Thanks for the suggestion. The token should be covering the number that indicates the cost of feeding/watering. Hopefully that is working for you?
I think it's important that the markers be recognisable as resource tokens, because the supply of tokens is limited and gets depleted throughout the game as they get used as markers. So I wouldn't want to change or obscure the appearance of the token. Something I had considered is changing the white background. We're considering options.
I think it's important that the markers be recognisable as resource tokens, because the supply of tokens is limited and gets depleted throughout the game as they get used as markers. So I wouldn't want to change or obscure the appearance of the token. Something I had considered is changing the white background. We're considering options.
SimplicatusGames • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2023年10月16日 20:50 • As discussed, making the shadow a bit larger could work. It's pretty good now, but if you change the direction of the shadow to match the shadows of the signs on the worker location cards, and make the shadow large enough to cover the + sign next to it, it will be both more consistent with the lighting (of course in real life, the light will rarely match the direction of the light in the illustrations, bit here on BGA it's possible) and more visible.
hymnal • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2023年10月24日 20:30 •
2023年11月28日 12:01 • The game designer has suggested a new style with green outlines, which we're trying out now.
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